Thursday, June 30, 2022

Vampire Regine Journal Entry 6 (Skyrim Anniversary Edition)

Regine Journal Entry 6




Yesterday:


On my trip to Iverstead, I walked up a winding path. I rounded a corner and a thief stopped me. He wore a hood and clothes, likely something he stole from someone else he tried to (or succeeded) shakedown for money. But his blood spoke to me, and I felt his confidence was shaky at best. He approached with a threat and asked me for all my money. I wondered if I could kill him. But I didn’t try. Instead I narrowed my eyes at him, fixed my jaw, and told him I didn’t have any money and it would be in his best interest to walk away. 


He astonished me when he stammered and then agreed to just walk away. When he was out of sight, I smiled. It felt strange to smile. Then a question formed in my mind: was my powers of persuasion and seduction becoming stronger and more convincing? Would I soon be able to just talk my way into the homes and lives of others? Did I not have the appearance of a vampire? Aside from my pale skin, I didn’t know the answer to this curiosity. 


Further along the path and uneasiness crashed over me like a way from an icy sea. I sensed a presence, something terribly dangerous. I advanced cautiously, hoping my more comprehensive powers would alert me before I stumbled into something (or someone) ferocious. 


A guttural sound formed off in the distance. I saw the cave before I noticed the troll! Brown, aggressive, and extremely dangerous. I had heard stories about these creatures attacking wanderers. Feasting upon them and anything else that trespassed. I understood from tales they could regenerate their health, making them more formidable than other creatures in the wilds of Skyrim. 


I idled for a moment and watched. It patrolled near the entrance of the cave. It often growled and hoped up and down with a flailing of the arms. Then in would skulk to the opposite end of the cave and repeat the display. I watched as a rabbit skittered too close and enraged the troll. It shuffled after the intruder. I took my cue and made a break for the river in the opposite direction. I scrambled into the water and stumbled over moss-slicked rocks and stones, falling face-first into the cold water. 


I arrived in Iverstead to find a bear had invaded the village and most of the townsfolk were attacking it relentlessly, protecting their homes. I joined in and helped them dispatch the bear before heading for the inn for some rest. When I awoke I heard some conversation about a place called Treva’s Watch. A group of bandits had confiscated the outpost from a local. A man named Stalleo. He was seeking help to overthrow the thugs and would be willing to pay for any assistance. I wondered if he would be willing to pay with his life. I could tear his throat out and—


I shoved the thought away. But decided I would seek out this man and offer some help. If nothing else I would be able to sink my teeth into some bandits. They are, after all, relatively easy to manage as I learned in the Embershard Mine. 




Wednesday, June 29, 2022

Vampire Regine Journal Entry 5 (Skyrim Anniversary Edition)

Regine Journal Entry 5


The mine is well-lit with torches. I take them down as I creep along. They will definitely expose me and make the prey more difficult to subdue and feast upon. A tripwire stretches across the ground, it will trigger a rock trap if I’m not careful. I skirt around it carefully. 


The air is thick and cool. Damp and musty. Dust hangs in the air, sparkling from the flickering light of the torches. When I snuff out the torches, the dust recedes into the darkness of the cave as though it isn’t safe to be unexposed. 


As I creep forward, i can hear voices. A discussion about the guard securing the door; the guard i already dispatched. They are bandits and their blood won’t be the most flavorful, but being cautious is more important right now. I don’t need to be exposed. Vampires aren’t the most welcome of creatures, even by the lowlife of Skyrim. I image fear is why vampires are so loathed. 


I wait patiently, hungrily. The two men separate. This is beneficial as I can attack them individually. Although, I feel more and more powerful with every feeding, I am not confident I can take on more than one of the living. One of them walks down a lit corridor (I haven’t been able to remove all the torches), and the other lies on a bedroll. I advance on him. 


Back outside in the daytime, I cringe against the sunlight. The heat and brightness saps my strength and energy. But it doesn’t feel as powerful a drain as before. The eight bandits inside the mine fully satisfied me, and one in particular (the archer) tasted sweet. There was something in her blood that seemed to speak to me. A few words floated along her blood, within her veins. Riften. The Thieves Guild. 


I think I should attempt to join The Thieves Guild. If it actually exists. Ready access to homes, to people, to blood. They will know where people live. Yes, that would prove quite advantageous. 





Monday, June 27, 2022

Vampire Regine Journal Entry 4 (Skyrim Anniversary Edition)

Regine Journal Entry 4




I’m on my way to Riverwood, a small village south of Whiterun. I understand there are no guards protecting the small hamlet. A thought blazes through my mind. no guards, no protection. but from what? From me? Is it possible that i am now considering slaughter of everyone living. I shake the thought away, focusing instead on the trip. 


Wolves attack me shortly after I pass an Imperial patrol with what I assume is a Stormcloak rebel. I consider for a moment to decimate the entire contingent. But I don’t. Perhaps there is some humanity still left in this undead heart. This thought leads to another question: do I still have a soul? Moreover, does it matter if I do? 


Riverwood is close, I smell the residents. I enter the east side of town and find the local drunk hovering around the inn. I approach him and stop. Something is wrong with him, within him. Inside his blood. I offer him a drink. He takes it without hesitation.


I am weary from the trip and the excess sunlight. The sun seems to wear on me now. I believe I will miss it’s welcoming and rejuvenating rays. Now only blood reinvigorates me. 


Inside the inn I sense a human with unique blood. It calls to me, but she is awake and wandering the inn, engaging in an argument with the man behind the counter. He has something in his blood, too. But it isn’t alluring or enticing. 


My sleep is restless, devoid of dreams and wants and desires. I arise and leave the inn. Outside the sun stings my eyes, and I instinctively search for shade. 


The blacksmith is an intriguing person. He's passionate about his daughter and often bickers with his wife. He doesn’t tell me this but I know anyway. 


I leave town, and head west. Not far, I notice a mine. Bandits inhabit this mine. And I am hungry. 









Sunday, June 26, 2022

Vampire Regine Journal Entry 3 (Skyrim Anniversary Edition)

Regine Journal Entry 3

(Font change)


The bandits at Silent Moons Camp are no match for my growing power. I dispatch them rather easily. New forms of magic arise within me and I use it to take them down. I’m sneaky, quiet, and bloodthirsty. Somehow I can even will myself to be unseen. My mother used to say powerful mages could bend light and become invisible. Somehow I can do this. It is intoxicating. Enrapturing! 


I leave the broken and battered and drained bodies behind and head for a walled city. I believe the community is Whiterun, the most well-known location in all of Skyrim. This is most likely because of it’s central location within the province. The mild weather and wide-open landscape is also a deciding factor. 


Whiterun reminds me of home. I grew up in Northpoint. My father fished the Etheric Ocean and my mother was a trader (selling my father’s catch most of the time). Seven years ago they died at the hands of some thugs from Evermore. The bandits were hired by a rival fisherman. They stole everything not fastened down and torched the rest, including my parents. Only their teeth remained after the fire finally snuffed out. After that, I left. Not knowing where I was going, but wherever it was would be okay as long as it was a long way away. 


Two guards stand on either side of the large doors. Their blood calls to me but I resist. I wonder if my control is accidental from recent feedings or if I can manage my thirst more now? They do not speak or stop me, and I’m allowed to enter unmolested. 


Inside, a man and woman are having a heated discussion, and although I’m not close to them, I can hear each word. I approach just as the conversation ends. The man in Imperial armor asks me something random. His heartbeat is all I can clearly make out. It’s powerful and steady. He is a strong human. I answer his question without ever hearing it. My reply pleases him. I wonder if he can feel that I now have control. I watch as he walks away. 


There are more heartbeats. All around me. Within me. The hunger begins to grow. A small bunkhouse to my left has three guards within. I don’t know how I feel this. I enter and feed on the two sleeping men. A third man sits, he’s the watchman. I need him. Want him. Want, want, want!


He suddenly stands, dazed, entranced. I take the risk and feed while he is unaware. Then, as starkly as he stood and offered himself to me, he sits back in his chair—none the wiser. 


I leave and head directly to the guardhouse. I seem to know exactly where I’m headed. An unseen power guiding me along the cobblestone to where more guards slumber. I’m getting bolder.

Vampire Regine Journal Entry 2 (Skyrim Anniversary Edition)

Regine Journal Entry 2

(changing format to present tense)


I exit the cave. Outside the darkness seems to warm me. The rain lit upon my skin, but it isn’t cold as most rain within Skyrim. I only feel the wetness.


And there is also moisture around my mouth, drying on my chin. The hunger had taken control of me, and the dead bandit was just there…


I shake away the memory, partially from fear and repulsion. Fear of the enjoyment and warmth of the blood. Repulsed by the act itself. Am I now a vampire? A vampire!


I break out in a run. Somewhere. Anywhere. As far from the cave as quickly as possible. I am disoriented. Just go. Run!


Someone in the distance. A guard. Another cave. Fear engulfs me. But so does something else. Hunger.


After I killed the bandit, I feed. It’s an instinct now. I am a vampire. A VAMPIRE! 


Revulsion overwhelms me again and I run. I need distance. But from what and to where? The more I leave my old life behind, the more my new life (as a vampire) begins. Still, I cannot help myself. My legs power themselves as though they are controlled of a different mind, body, or…force? 


I see something in the distance. A tomb maybe? Draugr inhabit tombs. But there aren’t any draugr in this tomb. This one has living blood. And lots of it, beaconing me as I get closer. A need wells up deep within. I must feed again… 



Vampire Regine Journal Entry 1 (Skyrim Anniversary Edition)

Regine Journal Entry 1


I regained consciousness slowly as if swimming up from a depth in dark, murky water. I’m confused, my memories no longer cohesive but a scattering of visions. I saw a man. Attractive and alluring. His eyes (a strange reddish hue?) seemed to have gripped me so powerfully and debilitatingly I couldn’t move nor resist. But did I want to? I felt no fear. Rather…curiosity? Was that it? Was I curios? And if so, why? 


The cavern? cave? dungeon? was dark. A woman mumbled something I didn’t or couldn’t fully comprehend. I heard a sound behind me. A creaky, racketing sound. Fear had gripped me then. 


I looked down and saw I was in new clothing. Gloves with sharp, pointed tips, a red gown, low cut, barely covered breasts, and dark boots. 


Pain rippled through me and I felt a hunger unlike anything I had before. I smelled something I would place within death, maybe the stench of…draugrs? I’d heard stories of the bone-walkers as a child, but waved away the stories of them as tales to keep children away from the tombs and crypts. 


The stone corridor was narrow with only one torch hung on the wall for light. I rounded the corner and saw a man. His skin was pale. He paced. A cage (torture chamber?) nestled against the opposite wall. Next to it appeared to be a dead female bandit. But why wasn’t she in the cage? Moreover, why was she here at all? Did she sneak in to steal? And if so, how did she get by the woman who was mumbling?


I approached the man. He said something that chilled me. I needed to get out. To escape! I took whatever I could and made a break for it. 


Back into the cavern, I saw what appeared to be living skeletons. Not draugr, but actual skeletons standing and wandering around, making a creaking noise. Then woman saw me but didn’t accost me or attempt to keep me from leaving as I approached the exit to the cave. I”m felt certain it was a cave now. 


I wondered if leaving would make me free. Or would I become a slave to something else? And if so, what?









Monday, May 30, 2022

Skyrim Anniversary Edition Thief Challenge

Welcome to the thief challenge for Skyrim. I figured this was as good a platform to explain the concept and rules for the challenge as any place. Plus, it actually forces me to write a bit, something I haven't done consistently (or at all) in a long, long time. 

The idea for the thief challenge was just to spice things up with Skyrim. I've played so many hours in the game, and created so many characters--I feel as though I have played every style of character available--that the game was getting a little dull. And that isn't something I really want. I enjoy it too much to suddenly be so disinterested I didn't even want to boot it up. So, I decided to pull from a challenge I did quite a long time ago, way back when the forums were still on Bethesda's website and not on a Discord server, which I haven't joined. But that's more about my lack of interest in any type of social media more than any other reason. 

This challenge is an adjustment from the one I did several years ago. The rules are stiffer in some instances, maybe not as stiff in others. So here goes:

As with all my Skyrim characters, I use historical or mythological beings to create a likeness of some kind in the fantasy world of one of gaming history's greatest RPGs. I looked up gods or goddesses of illusion and was directed to two people from antiquity. One was the goddess Eris from Greek mythology (funny how it is mythology when it isn't a current religious belief), and the other was the Roman goddess Laverna. Eris was the goddess of chaos and is famously behind the war between Greece and Troy. Basically, she set the entire thing up. Laverna was the goddess of thieves and liars and possessed a silver tongue and could swindle just about anyone out of anything. 

By combining those two goddesses, I created my character (Eris) who would specialize in Illusion magic while committing crimes of a thieving nature. And, in turn, created a challenge for her. The rules are as follows:

Become Guild Master; must complete 1 of each type of radiant quests from Vex and Delvin; 100 skill in Sneak, Lockpicking, Pickpocketing; must have carried 1.5 million in gold; pick 150 locks and pockets; steal 5000 items; must complete all Thieves Guild quests relevant to Guild Master; Any trainers outside of Thieves Guild must also be merchants (so Faendal isn’t an option since he isn’t a merchant); no pickpocketing training money back; no Quick Save pickpocketing; no time spent in jail; no refusing to bribe guards (if cannot bribe you must go to jail and then break out); cannot under any circumstances attack guards; cannot sell to any merchant (unless training) outside of Thieves Guild until Speech 70 unless purchasing spells; cannot loot money bags or gold from any container not locked except inside Thieves Guild (if you pick the lock to a home or store all items are fair game except money bags); cannot earn gold from Companions, Dark Brotherhood, or College of Winterhold quests; Imperials must subtract 10% from all gold looted in locked chests or pickpocketed (Imperial Luck perk); All Creation Club content can be used; Any mods can be used except Rich Merchants; cannot use extra gold mods without subtracting to bonus money (if you use Triple Gold Mods, you must subtract the bonus from your total)

But I have decided to adjust some of the rules: All trainers will be available. But, and this is a huge BUT, you cannot retrieve your money back in any way. This includes and trainer/merchants. You buy training and that money is well spent.